Download or view screwThreads.frink in plain text format
/** This contains routines for making screw threads for 3-D printing. */
use parametric3D.frink
/** Makes a single-pixel tool for testing. This returns a VoxelArray with a
single pixel at [0,0,0] */
makeSinglePixelTool[] :=
{
return newJava["frink.graphics.VoxelArray", [0,1,0,1,0,1,true]]
}
/** Makes a spherical tool. This returns a VoxelArray with a sphere of the
specified radius and resolution centered at (0,0,0) */
makeSphereTool[radius, res] :=
{
return callJava["frink.graphics.VoxelArray", "makeSphere", [radius res]]
}
/** Makes a double-cone tool suitable for simple screw threads.
This returns a VoxelArray with a double cone of the
specified height and radius and resolution centered at (0,0,0).
The cone is oriented with the points pointing along the Z axis. */
makeDoubleConeTool[halfHeight, radius, res] :=
{
t1 = callJava["frink.graphics.VoxelArray", "makeTaperedCylinder", [0,0,0,0,0,halfHeight res, radius res, 0]]
t2 = callJava["frink.graphics.VoxelArray", "makeTaperedCylinder", [0,0,0,0,0,-halfHeight res, radius res, 0]]
return t1.union[t2]
}
/** Makes a double-cone with flat sides tool suitable for simple screw threads.
This returns a VoxelArray with a double cone of the
specified height and radius and resolution centered at (0,0,0).
The cone is oriented with the points pointing along the Z axis. */
makeDoubleConeTool[coneHeight, radius, flatHeight, res] :=
{
t1 = callJava["frink.graphics.VoxelArray", "makeTaperedCylinder", [0,0,flatHeight/2 res,0,0,(coneHeight+flatHeight/2) res, radius res, 0]]
t2 = callJava["frink.graphics.VoxelArray", "makeTaperedCylinder", [0,0,-flatHeight/2 res,0,0,-(coneHeight + flatHeight/2) res, radius res, 0]]
flat = callJava["frink.graphics.VoxelArray", "makeCylinder", [0,0,flatHeight/2 res,0,0,-flatHeight/2 res, radius res]]
return t1.union[t2].union[flat]
}
/** Calculates a helical tool path.
This returns a frink.graphics.Point3DIntList which specifies 3-D integer
coordinates where the tool should pass through. The tool's path can be
instantiated into a 3-D model using VoxelArray.paintAlongPath
*/
makeHelicalToolPath[radius, pitch, angle0, angle1, t0, res] :=
{
// These functions are defined in parametric3D.frink
return calculatePath[getFunction["helix",2], [radius, pitch, t0], angle0, angle1, res]
}
/** Makes threads with the specified radius, pitch, angles, resolution, and
tool. The tool should probably be centered at [0,0,0]
*/
makeThreads[radius, pitch, angle0, angle1, t0, tool, res] :=
{
path = makeHelicalToolPath[radius, pitch, angle0, angle1, t0, res]
v = callJava["frink.graphics.VoxelArray", "paintAlongPath", [path, tool, 0,0,0]]
return v
}
Download or view screwThreads.frink in plain text format
This is a program written in the programming language Frink.
For more information, view the Frink
Documentation or see More Sample Frink Programs.
Alan Eliasen was born 20167 days, 1 hours, 31 minutes ago.