TravellersDilemma.frink

Download or view TravellersDilemma.frink in plain text format


// Solution for the "traveller's dilemma" problem:
// http://www.sciam.com/print_version.cfm?articleID=7750A576-E7F2-99DF-3824E0B1C2540D47

// Tweak these to see the effects of different strategies and penalties.
penalty = 2
lucymin = 2
lucymax = 100
petemin = 2
petemax = 100

for lucy=lucymin to lucymax
{
   lucysum = 0
   petesum = 0
   totalsum = 0
   for pete=petemin to petemax
   {
      if pete == lucy           // Both choose same, rewarded same.
      {
         lucypayoff = lucy
         petepayoff = pete
      } else
         if pete > lucy         // Pete chose higher
         {
            lucypayoff = lucy+penalty       // Lucy gets rewarded
            petepayoff = lucy-penalty       // Pete gets punished
         } else
         {
            // Lucy chose higher, she gets punished
            lucypayoff = pete - penalty
            petepayoff = pete + penalty
         }
      lucysum = lucysum + lucypayoff
      petesum = petesum + petepayoff
      totalsum = lucysum + petesum
   }

   lucyave = lucysum / (petemax-petemin+1.)
   totalave = totalsum / (petemax-petemin+1.)
   println["$lucy\t$lucyave\t$totalave"]
}


Download or view TravellersDilemma.frink in plain text format


This is a program written in the programming language Frink.
For more information, view the Frink Documentation or see More Sample Frink Programs.

Alan Eliasen was born 20162 days, 23 hours, 56 minutes ago.