3: to Wavefront .obj file format for 3-D printing.
3: // The output is a Wavefront .obj format.
2: /** This renders a 3-D model to fix my telescope viewfinder to Wavefront .obj
2: /** This renders a 3-D model to fix my telescope viewfinder to Wavefront .obj
2: /** This renders a 3-D model to render a top-hat-like shape to Wavefront .obj
2: // This is a simple test to make a VoxelArray and output it as a Wavefront
9: println[callJava["frink.graphics.WavefrontObj", "toObjFormat", [triangles, "test"]]]
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